Friday, 16 December 2011

Week 9 | Design and Prototyping

http://www.carcollery.com/green-gt/green-gt-design-electric-car-prototype/
Prototype
Is an early sample or model built to test a concept or process or to act as a thing to be replicated or learned from. -Wikipedia

Prototypes allows stakeholders to:
  • interact with an envisioned product
  • gain experience in realistic setting
  • explore imagined uses
Stakeholders is a person, group, organization, or system who affects or can be affected by an organization's actions. -Wikipedia

Prototypes allows us to test an idea, it can also help us when discussing with stakeholders to envisioned our ideas product and it also helps us in a lot of ways such as communication to allow us to discuss and improve the design of a product.

http://samshoulders.com/tripassist.html

Low-Fidelity Prototyping (cardboard, paper and others)
  • Doesn’t look like final product
  • Materials uses is different from the final product
  • More simple, cheaper and faster to be produced.
  • Use for exploration only
Low-Fidelity Prototyping consist of :
  • Storyboard
  • Sketching
  • Prototyping with index card
  • Wizard of Oz (uses a software-based prototype)

High-Fiedelity Prototyping - Look almost the same as the final product and uses the material that is suppose to be in the final product.

Wan Mohd Abrar Bin Wan Mohd Sharif
1102700593

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